Goblins

Goblins are a diminutive race of green-skinned humanoids who possess a strong desire for technological advancements and the acquisition of wealth.

Culture
"'Competition breeds excellence. And excellence brings profit!'"Goblin society is dominated by five major trade cartels who operate in selected parts of the world. Competition between the cartels is high, and can sometimes even spill over into violence.

Most of goblin society is ran from Trade Fleets. These enormous fleets ply the oceans of Arnen, each led by a Trade Magnate, which acts as a fleet admiral and corporate boss all wrapped up into one. The Trade Magnates all answer to the Grand Mogul, who wields supreme authority over all goblin cartels.

The individual goblin is raised to value the acquisition of either money, technology, or exotic items. Like gnomes, goblins excel in the field of technological innovation. Unlike gnomes however, goblin technology can be bizarre and unwieldy. Often it is as much a danger to its user as it is anyone else. Nevertheless, goblin technology is valued for getting the job done quickly and efficiently. This pursuit of technology has put the goblins technicians at odds with gnomish tinkers, who share an extreme rivalry with one another. A rivalry that often breaks out into violence.