Sympathetic Magic

All living creatures sympathetic connections to things around them. Names, items, possessions, valuables -- they all have what is known as a sympathetic connection to their owners. When performing sympathetic magic, the caster is able to ignore any distance between them and their target. Using a wizard's true name in a ritual spell, for example, would allow the ritualist to attack the wizard from great distance, usually out of harms way. Many a careless magi has fallen to "freak accidents", brought on by the seemingly innocuous nature of sympathetic magic.

Of course, sympathetic magic is difficult to perform. Casting spells at targets over great distances is never easy, even when in possession of that person's true name or a sample of their hair.

I will work on more concrete rules, but for now:
 * Sympathetic magic can only be cast through ritual
 * It intrinsically harder to do; meaning a higher DC
 * Distance is still a factor; only on orders of hundreds of miles/thousands of miles/other continent/other world/etc
 * The importance of the item to the target will help set the base DC; Trivial/Minor/Personal/Favored/etc